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Question: Help me find a classic Apple II game..., version 2

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Asked by bigbrother on Thu 24 Dec 2009 - 8:43 pm UTC:

Hey all- I really need to find this, so I'm upping the amount.  Linking to
the original thread to avoid redundancy:

http://uclue.com/?xq=3552

Thanks!

Uclue Researcher Request for clarification by Researcher davidsarokin on Fri 25 Dec 2009 - 2:47 pm UTC:

bb,

I believe I've found the name of the game in question, based on an
advertisement for the program in an old computer magazine.  But I haven't
located an actual copy of the software.

It's not clear to me from your original question whether you want to simply
identify the software, or actually get a copy.  If the first, I can answer
your question; if the latter, then we may be out of luck.

Let me know.

David

Question clarification by bigbrother on Fri 25 Dec 2009 - 5:53 pm UTC:

David, fair point- my eventual goal, as with my commercial question, is to
actually obtain a copy of it.  Whether that be by the uclue researchers or
with my own detective work once I have the name I left sort of vague, since
I wasn't sure how far you guys would be able to get.

Now, with the Apple game, there are many archives and user groups I can
appeal to for a copy or rom once I have a name.  But we are in a bit of a
Catch 22 - I can't close the question until I verify it is indeed the game
(i.e., you post the name, I pursue it, find it, verify it), but your fear I
assume is that I could do all of those steps and then claim it's not
correct, then close the question!  Well, I have no idea how uclue usually
works, and if my digital "word of honor" is worth anything :), but I assure
you if you post the name here and I can verify with a rom or something
similar, you'd obviously get it marked Answered.

So we have a couple of options:

1. You feel comfortable posting the name and advertisement, I go pursuing
it (or we both do,) and confirm it once a rom is tracked down.

2. You post a version of the ad here with the name itself blurred out, so I
can see the screenshots and description and judge from that.  Then we'd be
in the same conundrum, but at least I'd have more data to go on.

3. I can give you a very in depth description here of one specific creature
I made, and perhaps it'll be enough to help you resolve if your located
program is right or not.  Here goes:  the creature I remember making was
definitely an alien- I want to say it had multiple arms.  Here are some of
the key details: I believe it only had one eye, sort of like the classic
Simpson's aliens: http://www.geekwear.biz/Kodosorkane.jpg, and also like
them, it was wearing a transparent helmet.  In fact, it looked an awful lot
like that one, except with a more oblong head than a tall one.

The landscape was a rocky moon surface, definitely with lots of craters,
with a planet or two up on the sky.  There may have been a moon rover on
there too, not sure.

Ok, that's it.  So tell me what you're comfortable with.  Obviously #1
above would be fastest and most useful, but I understand I have to work
within the confines of what you're comfortable with!

Thanks a lot,
BB

Uclue Researcher Request for clarification by Researcher davidsarokin on Fri 25 Dec 2009 - 6:22 pm UTC:

#1 it is:

http://docs.google.com/Doc?docid=0AVsXZG13-t3BZGRocW04N3NfNDZmanJ6NHhjcQ&hl=en

Though to tell the truth, once I read your description, I had some
hesitation as to whether this is, in fact, the right game.  Hopefully, the
ad will spark a definitive reaction as being either the right or the wrong
piece of software.

So...have a look, and let me know.


David

Question clarification by bigbrother on Fri 25 Dec 2009 - 6:33 pm UTC:

David, firstly, thank you very much!  Secondly, I applaud your research
skills for even tracking this down, quite impressive.

Thirdly, I'll go pursue this and report back- to be honest it's the closest
thing I've seen to date, so we may be onto something!  If you really are
bored on this Christmas day and feel like aiding the search, I'd need to
locate a .dsk rom for the Apple II to test it out.  I'm off for the hunt,
but feel free to join in!

-BB

Question clarification by bigbrother on Fri 25 Dec 2009 - 6:48 pm UTC:

By the way, it appears it was released for Atari as well.  If we can find a
ROM for that, it's just as good- I'm platform agnostic with this :)

Uclue Researcher Request for clarification by Researcher davidsarokin on Fri 25 Dec 2009 - 6:49 pm UTC:

That's good to hear, BB.  I've already checked a few collections of old
Apple programs, but didn't see this one anywhere.  I'll keep looking,
though.

Keep in mind it was also a popular Atari program, so you might find it in
one of their collections as well.

David

Uclue Researcher Request for clarification by Researcher davidsarokin on Sat 26 Dec 2009 - 10:55 pm UTC:

I've been looking for more information, but without much luck, so far. 

It seems that the company that made the software, Kangaroo, is long out of
business.  In its time, it only had the two products shown in the
advertisement I linked to earlier.  

There are a few other archive sources I want to check through, but it's
looking to me like there are pretty slim pickins on this one.

How are things going at your end of the search?

David

Question clarification by bigbrother on Sun 27 Dec 2009 - 5:21 am UTC:

I have tracked down a person who has the disk, am waiting for next week to
hear their results from trying it out.  I've also cast out some feelers on
some usenet groups.  I have a feeling it should eventually come up.  I also
haven't had any time to pursue the Atari route (this was all Apple, above),
so if you have some free cycles, maybe that will pan out.

Lastly, have we considered that it might not be it?  Or in your experience,
is it better to pursue this path to its end before we go trying others?

Uclue Researcher Request for clarification by Researcher davidsarokin on Sun 27 Dec 2009 - 7:59 pm UTC:

I have high hopes for Jeepers Creatures, but I certainly wouldn't put all
our eggs in that one basket.  I'm still looking into other possibilities as
well.

As before, I have some emails out to folks who might be able to help out. 
As I hear back from them (which could be after the new year), I'll update
you with any new information.  

And a very happy new year, by the way.

David

Question clarification by bigbrother on Sun 27 Dec 2009 - 8:02 pm UTC:

Thank you David, to you too!

Comment by User bluelightnin6 on Mon 28 Dec 2009 - 4:42 am UTC:

you paid 300 bucks for something you could have done yourself!??! wooooww

Question clarification by bigbrother on Mon 28 Dec 2009 - 6:43 am UTC:

Bluelightnin, in addition to not being helpful in the least, your comment
is uninformed for so many reasons.  Firstly, you only finally pay with this
service when the question is answered, so nothing has been paid.  Secondly,
the question has yet to be resolved, so clearly, I couldn't have done this
"something" by myself or it would have been closed already, and thirdly,
David tracked down the name Jeepers Creatures for me and possibly others,
none of which I was able to get on my own.  So please, hush.

Uclue Researcher Comment by Researcher admin on Mon 28 Dec 2009 - 2:17 pm UTC:

> you only finally pay with this service when the
> question is answered, so nothing has been paid

That's the end result, but for administrative reasons the payment flow
works like this:

1. When posting your question you fund it using PayPal
2. If it's not answered within 14 days you get an automated return
   of the question fee into your PayPal account
3. If it is answered, but not to your satisfaction (for any reason)
   you have a further 30 days during which you can click on a link
   to obtain a refund

This protects Uclue's researchers, by ensuring that a customer cannot
"disappear" without paying after receiving their answer. It also protects
Uclue's customers by ensuring that it costs them nothing unless they are
completely satisfied with the service.

Uclue Researcher Request for clarification by Researcher davidsarokin on Mon 28 Dec 2009 - 2:53 pm UTC:

Here's another possibility, as described in a 1986 computer magazine:


http://www.atarimagazines.com/v5n7/ProductReviews.html
PRINT SHOP COMPANION 
Broderbund Software 
 
"Print Shop Companion is an add-on program that makes Broderbund's
best-selling Print Shop software even more versatile and useful. You can
create your own monthly or weekly calendars, design your own borders, fonts
and creatures...The Creature Maker utility offers some 1,000 possible
combinations of predesigned animals and characters from hobos and outlaws
to elephants and mice. You can, for example, put an elephant head on a
clown body..."



I've not yet been able to find any screen shots from the program, but
perhaps the name and description will ring a bell.


Onward Ho!


David

Uclue Researcher Request for clarification by Researcher davidsarokin on Mon 28 Dec 2009 - 2:59 pm UTC:

I'm liking this one more and more:

http://www.allgame.com/game.php?id=36758
" The Print Shop Companion adds letterhead and calendar capabilities, as
well as graphics options like the banner editor, font editor and, perhaps
the most fun of all, the "creature maker," -- a segment of the program
which lets you conjure up new graphic critters from different heads, feet
and torsos..."

Uclue Researcher Request for clarification by Researcher davidsarokin on Mon 28 Dec 2009 - 3:28 pm UTC:

You had mentioned Print Shop in your original question, so I just want to
point out that Print Shop Companion was a separate add-on program that
provided the creature maker capability. 

This was a mainstream program, repeatedly written up and recommended in,
eg, the NY Times and other major publications.  I think it much more likely
to have been used in schools than the Jeepers Creatures program, though
both seem to be good possibilities.

Also, I found one mention of Print Shop Companion having a 'backgrounds'
feature as well, though this wasn't mentioned specifically in the context
of making creatures.  


David

Uclue Researcher Comment by Researcher Roger Browne (eiffel) on Mon 28 Dec 2009 - 5:33 pm UTC:

Hi bigbrother,

For what it's worth, this website is offering a used "Print Shop Companion"
manual (Commodore 64 version) for $5:

oldsoftware.com
http://www.oldsoftware.com/Commodore.html

Question clarification by bigbrother on Mon 28 Dec 2009 - 6:55 pm UTC:

David, believe me, I know!  PS Companion was always a top candidate when I
first started out.  But I can show you something: check out the Asimov
archive here:

ftp://ftp.apple.asimov.net/pub/apple_II/images/graphics/printshop/

There are multiple copies of it, and I've tried them all- they have a very
limited selection of creature parts (none of the ones I remember), and no
real way to use backgrounds.  If you need a good emulator to run these, try
this:

http://applewin.berlios.de/

Close, but no cigar.  The only small option we may have is, there's a print
shop companion disk 2 in there, which I haven't been able to figure out how
to load using AppleWin- it's definitely meant to be run with a disk in
drive 1, and it in drive 2, but I haven't gotten it going yet.  So that's
one more avenue to pursue.

Uclue Researcher Request for clarification by Researcher davidsarokin on Mon 28 Dec 2009 - 7:19 pm UTC:

Keep in mind that Print Shop has been in pretty constant update mode since
the early 1980's.  Here's a list of just a few of their offerings (mixed in
with other programs as well):

http://www.allgame.com/style.php?id=1552&tab=games&page=3&sort=title_ASC


It's impossible to know, of course, just what configuration or which
program was running at your school.  But the fact of not finding
recognizable creatures on Print Shop *so far* doesn't suggest to me that
it's the wrong program.  We just don't have the right disks yet to fully
explore it.  

I might try playing with the emulators, though I've never had much success
with those things in the past.  

Keep your fingers crossed....

David

Question clarification by bigbrother on Mon 28 Dec 2009 - 7:47 pm UTC:

I hear you.  At first glance, it does seem like there are a dizzying array,
but when you drill down, you realize there aren't that many options:

1. Almost 100% certain it could not have been released after 1987.
2. Was for the original Apple II, not the II GS or any later models.
3. That asimov archive seems to have nearly all the ones that fall under
these criteria.  And when you check them out, you realize almost none had
anything approaching a creature creator, and the only one that did I've
tried extensively.
4. If you google or just research on creature creation and print shop,
companion is the only one that comes up.

Anyway, don't mean to dissuade you, just indicating it's not as wide an
option as might appear!!

Question clarification by bigbrother on Mon 28 Dec 2009 - 7:52 pm UTC:

Also, though I haven't tried this yet, a friendly call to Broderbund (or
whoever owns them now) and trying to drill down to someone with a sense of
history for their products might yield something (?)

Comment by bigbrother on Thu 7 Jan 2010 - 11:39 pm UTC:

Hey all- any movement on this?

Cancelled by bigbrother on Fri 8 Jan 2010 - 12:44 am UTC:

May need to up the amount- still no resolution :\

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